As a product designer for the museum, I designed and proposed a mobile app navigation system. This app aimed to offer a more vivid and rapid access to information about the museum's works, transforming the visitor experience and ensuring a richer and more engaging journey through the museum with features of AR scanning, audio podcasts, and easter egg secrets waiting for the visitors to unlock.
medium
technology
dimension
timeline
smartphone
Figma, Adobe Creative Suites, AR
screen based
1 month
The West Bund Museum App revolutionized traditional 2D wall text and in-person guided tours by offering multiple digital branches of contextual information directly on visitors’ smartphones. Adhering strictly to the museum’s brand identity guidelines, the app provides a cohesive yet non-linear customized museum visit experience. Embedded sensors on the artwork feed data into the app, allowing visitors to access detailed information about each piece through immersive AR journeys or audio podcasts. This hands-free experience lets visitors enjoy the artwork while listening to contextual information in the background.
The app also features AI-embedded conversations that mimic the artists’ tones, enhancing the interactive experience. When visitors spend a certain amount of time with a specific artwork, the app suggests related museum merchandise, promoting further engagement through physical goods. Furthermore, algorithms customize the journey by predicting and suggesting related artworks, ensuring visitors have better access to works of interest.
To address these insights and still provide visitors with a customized and engaging experience, I designed a mobile app that transforms traditional wall texts and guided tours into an interactive digital experience. This app aims to enhance visitor interaction and accessibility, ensuring a more immersive and personalized journey through the exhibition.
I conducted both qualitative and quantitative research using a combination of focus groups, group interviews, and online questionnaires to gather comprehensive insights. The qualitative research involved focus groups and group interviews with diverse age groups, allowing us to delve deeper into visitor preferences and pain points. Participants shared their experiences and provided detailed feedback on how traditional wall texts and guided tours impacted their museum visits.
The quantitative research, through online questionnaires, allowed us to reach a broader audience and collect statistically significant data. This approach helped us identify trends and measure the extent of the issues visitors faced with traditional museum guides. Detailed process of research and analysis can be viewed in the documentation page.
asking qualititative questions and indepth analysis, analyzing painpoints
measuring visitors’ preferences across a wide spectrum of demographics, ranging from ages 18 to 65
analyzing market trends and pre-existing methodologies for improvements
hard to balance the wall text and the work
voice-over audio podcasts feature in the app
boring to see serious explanations
AI embedded conversations with the artists of the works
museum products difficult to locate
easter egg feature unlocking related merch
confusing to find related or similar works
recommendations and customized tour with navigation and location sharing
non-attractive modular design
customized color choice
In order to provide better readability to the logos combining West Bund Museum, Centre Pompidou and the exhibition’s name, I animated them sequentially with vivid hierarchy.
enable museum merch promotion as well as
cultural transmission
AI enabled experience to chat directly with artists for further contextual informatio